LARP
is like a combination of a game and improvisational theater. Players
take on roles, or personas, that can be as close to or different from their
real personalities as they want. The fun comes from interacting with all
the other people also pretending to be their characters. Players have to
figure out their characters' motivations, likes and dislikes, quirks and
mannerisms, and present them to the other players. Everybody is both actor
and audience. The plot of the game comes mainly from the players' own actions.
In
this particular game, players are taking on the characters of vampires
and werewolves, trying to survive in the World of Darkness. This world
is much like the real one, but everything is a bit darker, a bit more run-down.
Urban decay and pollution are worse, corruption and cynicism are at higher
levels. The feel of the world can be gotten from movies like "Blade Runner"
and "Batman."
To
prevent disagreement, there are rules about what characters can and can't
do. These rules are published by White Wolf and we also have our own set
of clarifications and interpretations. To help settle arguments and link
all the elements of the players' plots together, people called "Storytellers"
run all the out-of-character aspects of the game.
To
find out more about the rules and policies of the game, return to the main
page, click on the fancy "S" and then go to the "New Players" section (above
the rose).