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Unlike the Vampire Clan pages, individual Ghouls are listed under the
clans of their Regnants. These pages present some thoughts on the state of Ghouls in
general, and some roleplaying tips.
"Ghouls
are mortals who have ingested the potent blood of vampires, though not always of their own
free will. This powerful elixer carries the curse of Caine's damnation, and infects, to a
degree, every creature that consumes it. Most notable among these are human beings, but
the effect is not limited to them alone. Animals of all kinds can become ghouls.
In Mind's Eye
Theater, the ghoul's part has commonly been passed off to inexperienced players so they
can learn the game by watching their Regnants go through the motions (and by staying out
of the way of important plots). Unfortunately, this has led to the prevailing notion of
the expendable ghoul. This is an unacceptable state of affairs, and is not true to the
World of Darkness. Ghouls are neither peripheral to the world of the Kindred, nor are they
disposable" (Liber des Goules)

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