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	<title>Darkest Night &#187; Out of Character</title>
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	<link>http://www.saskatoonbynight.com/darkestnight</link>
	<description>Monthly Saskatoon By Night World of Darkness Chronicle</description>
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		<title>Synopsis for the Evening of December 12th</title>
		<link>http://www.saskatoonbynight.com/darkestnight/2009/12/14/synopsis-for-the-evening-of-december-12th/</link>
		<comments>http://www.saskatoonbynight.com/darkestnight/2009/12/14/synopsis-for-the-evening-of-december-12th/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 22:25:04 +0000</pubDate>
		<dc:creator>John Allison</dc:creator>
				<category><![CDATA[Out of Character]]></category>

		<guid isPermaLink="false">http://www.saskatoonbynight.com/darkestnight/?p=206</guid>
		<description><![CDATA[The gathering took place at Around the World in 80 Plates. Michael Stone had booked the restaurant for the gathering. Everyone slowly made there way in with Michael and Ivan asking to search everyone for weapons as Guns and Swords were to be left out in their cars.
There were several new comers to the gathering. [...]]]></description>
			<content:encoded><![CDATA[<p>The gathering took place at Around the World in 80 Plates. Michael Stone had booked the restaurant for the gathering. Everyone slowly made there way in with Michael and Ivan asking to search everyone for weapons as Guns and Swords were to be left out in their cars.</p>
<p>There were several new comers to the gathering. Gerri brought along a new person, Terrance brought 2 of his students and one of their boyfriends and Michael brought his sister.</p>
<p>Tensions rose very quickly when Terrance stated that he could now read auras and that Michael and his sister’s auras were both red. Michael told everyone the story of how his sister had been bitten by someone a couple of weeks ago. This had turned her into someone that feeds off blood instead of food. She had tried to refrain from taking blood and as she was confiding with Michael she lost control of her hunger and took blood from him. This ended up turning Michael into a &#8220;vampire&#8221;. </p>
<p>With a fair amount of the gathering wanting answers tensions started to rise to the point where shouting and name calling started. Kevin who had been sitting off to the side with Patrick for a fair amount of the evening started calling Michael a blood cannibal. His shouts brought the attention of the room towards him and Patrick at which point Patrick took the brunt a verbal abuse from Cassidy and Alex. After some verbal sparring Patrick left the room angry and was later followed by Kevin and later Marcus. </p>
<p>While the trio discussed everything outside the discussion continued on the inside on what if anything could be done to help Michael and his sister. After an hour or two Marcus came back into the room and was followed eventually by Kevin, Patrick and Steven. Michael and his sister headed outside and while they were outside they a voice called up from the basement stating that &#8220;he was coming up and that if anyone made any sudden moves they would all be killed&#8221;. The voice came from Robert &#8220;Robbie&#8221; Teller, the Vice President of the Iron Wolves who was walking up the stairs.</p>
<p>When he reached the top of the stairs he told the gathering that if they gave up Big Dan to the Iron Wolves that they would be left alone but if they didn’t then Big Dan would still die and so would all of them. He headed back down the stairs being quickly followed by Michael who had seen him come up through the windowed door and then everyone else.</p>
<p>Michael was quick enough that he witnessed &#8220;Robbie&#8221; disappear much the same way that Big Dan had done a month earlier.</p>
<p>The discussion went late into the night focused on what to do about the Iron Wolves and Big Dan. Everyone agreed to meet in 2 weeks time (IC not OOC) to decide how they should proceed.</p>
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		<item>
		<title>Updated Downtime</title>
		<link>http://www.saskatoonbynight.com/darkestnight/2009/07/15/updated-downtime/</link>
		<comments>http://www.saskatoonbynight.com/darkestnight/2009/07/15/updated-downtime/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 22:12:29 +0000</pubDate>
		<dc:creator>John Allison</dc:creator>
				<category><![CDATA[Out of Character]]></category>

		<guid isPermaLink="false">http://www.saskatoonbynight.com/darkestnight/?p=171</guid>
		<description><![CDATA[I have updated the Downtime System page.
]]></description>
			<content:encoded><![CDATA[<p>I have updated the <a href="http://www.saskatoonbynight.com/darkestnight/downtime-system/">Downtime System page</a>.</p>
]]></content:encoded>
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		<title>June 6th, News Letter</title>
		<link>http://www.saskatoonbynight.com/darkestnight/2009/06/08/june-6th-news-letter/</link>
		<comments>http://www.saskatoonbynight.com/darkestnight/2009/06/08/june-6th-news-letter/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 18:04:55 +0000</pubDate>
		<dc:creator>John Allison</dc:creator>
				<category><![CDATA[News Letter]]></category>
		<category><![CDATA[Out of Character]]></category>

		<guid isPermaLink="false">http://www.saskatoonbynight.com/darkestnight/?p=113</guid>
		<description><![CDATA[Storyteller: John Allison &#8211; Home: 665-7332 (no calls after 9:30 please) Cell: 280-2868
Email: storyteller@saskatoonbynight.com
Venue: OOC. &#8211; John&#8217;s House. IC. TBD.
Website: www.saskatoonbynight.com/darkestnight/
Next Game Saturday, July 11th, down time submissions due Saturday, June 20th
Down time Deadlines one week later this month
I have moved the deadline back one week due to SLARPcon. Down time submissions are due on [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Storyteller</strong>: John Allison &#8211; Home: 665-7332 (no calls after 9:30 please) Cell: 280-2868</p>
<p><strong>Email</strong>: storyteller@saskatoonbynight.com</p>
<p><strong>Venue</strong>: OOC. &#8211; John&#8217;s House. IC. TBD.</p>
<p><strong>Website</strong>: www.saskatoonbynight.com/darkestnight/</p>
<p><strong>Next Game</strong> Saturday, July 11th, down time submissions due Saturday, June 20th</p>
<p><strong>Down time Deadlines one week later this month</strong></p>
<p>I have moved the deadline back one week due to SLARPcon. Down time submissions are due on the 20th. This will be a solid deadline. As I&#8217;m giving an extra week I will not be accepting any late submissions.</p>
<p><strong>In Character Forum</strong></p>
<p>An In Character forum has been set up by Alex Fornsworth (Ruby&#8217;s character) at http://www.slarpa.com/forum/viewforum.php?f=58. No one is using this. Is it something we want to keep?</p>
<p><strong>SLARPcon 2009 will be June 12-14.</strong></p>
<p>SLARPcon is next weekend. Wade (with my help) is running the Saturday night game and I am running the Sunday afternoon game. For more information head over to http://www.slarpa.com/forums/</p>
<p><strong>Loss of Powers</strong></p>
<p>One aspect of the game I wish to highlight in order to make sure everyone is comfortable is the fact that you will gain and loose powers throughout the game. This can be caused by either your character&#8217;s actions or the actions of other characters. Loss of powers will never be random but when you do loose a power you have effectively lost the experience you put into buying that power. If you want the power again you must spend the experience once again.</p>
<p><strong>Character Sheets and Online Database</strong></p>
<p>I have done most of the work setting up the character sheets online. It is still only available to me but will become open within the next 2-3 weeks. Once I am finished setting it up you will be able to log in with your character name and password and then print your character sheet whenever you want. I still have to add in the starting XP and the record of how much of it you have spent, plus I just noticed a mistake in the wounds area. There should be 5 circles plus 1 for each point of stamina. This has been fixed online but I am not going to waste the paper re-printing the sheets.</p>
<p><strong>Experience Costs and Group Actions for Favours and Attuning</strong></p>
<p>I have decided based on the player vote to let everyone know the XP costs for favours. I am using a base 6 system. They cost 6 / 12 / 18 / 24 / 30. There was enough interest in knowing how I am calculating the gain from group actions when attuning. For each person involved I roll 1 d10. I then add up the total and calculate the number of successes. If someone rolls again they get a second roll. So if five people work together they could split up a possible 16 experience not counting 10 agains. I treat 1s as just a 1 (ie. you can not botch on this group action). I am still not going to tell you what each level of each power does. You just have to discover this. I am willing to let people change up the amount of XP they put in last month to gaining favours but you must talk to me immediately. I am also willing to let people remove the cap they put on or to cap off powers that they have spent enough for. You must talk to me immediately to do this also.</p>
<p><strong>Game Fee</strong></p>
<p>I am currently asking for a donation of $5 per game with an encouragement of more.  If everyone contributes more then the game will run at pay venues more. If you do not have any money you are still welcome to play.</p>
<p><strong>New Players</strong></p>
<p>We are still having a player drive. If you know of anyone who might be interested in LARPing or joining in on the game please have them contact me at storyteller@saskatoonbynight.com or by phone at 665-7332.</p>
]]></content:encoded>
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		<item>
		<title>Attunement and Favours Poll</title>
		<link>http://www.saskatoonbynight.com/darkestnight/2009/06/01/attunement-and-favours-poll/</link>
		<comments>http://www.saskatoonbynight.com/darkestnight/2009/06/01/attunement-and-favours-poll/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 02:39:50 +0000</pubDate>
		<dc:creator>John Allison</dc:creator>
				<category><![CDATA[Out of Character]]></category>

		<guid isPermaLink="false">http://www.saskatoonbynight.com/darkestnight/?p=107</guid>
		<description><![CDATA[Please fill out the following poll. You may select multiple items.
Please do not select the opposites. You either understand or don&#8217;t and you either hate or love. Pick the closest. If you a neutral still choose one way or the other.



 
]]></description>
			<content:encoded><![CDATA[<p>Please fill out the following poll. You may select multiple items.</p>
<p>Please do not select the opposites. You either understand or don&#8217;t and you either hate or love. Pick the closest. If you a neutral still choose one way or the other.</p>
<p><?php if (function_exists('vote_poll') &#038;&#038; !in_pollarchive()): ?><br />
<?php get_poll();?><br />
<?php display_polls_archive_link(); ?></p>
<p><?php endif; ?> </p>
]]></content:encoded>
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		<title>April 11th 2009 &#8211; Newsletter</title>
		<link>http://www.saskatoonbynight.com/darkestnight/2009/04/09/april-11th-2009-newsletter/</link>
		<comments>http://www.saskatoonbynight.com/darkestnight/2009/04/09/april-11th-2009-newsletter/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 17:45:09 +0000</pubDate>
		<dc:creator>John Allison</dc:creator>
				<category><![CDATA[News Letter]]></category>
		<category><![CDATA[Out of Character]]></category>

		<guid isPermaLink="false">http://www.saskatoonbynight.com/darkestnight/?p=95</guid>
		<description><![CDATA[Storyteller: John Allison  665-7332 (no calls after 9:30 please)
Email: storyteller@saskatoonbynight.com
Venue: OOC. &#8211; Education Lounge IC. &#8211; Around the World in 80 Plates
The official website for Darkest Night can be found at www.saskatoonbynight.com/darkestnight/
Next Game Saturday, May 9th, down time submissions due Saturday, April 18th
Deadline for Down time
I had a bit of difficulty wrangling in all [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Storyteller</strong>: John Allison  665-7332 (no calls after 9:30 please)</p>
<p><strong>Email</strong>: <a href="mailto:storyteller@saskatoonbynight.com">storyteller@saskatoonbynight.com</a></p>
<p><strong>Venue:</strong> OOC. &#8211; Education Lounge IC. &#8211; Around the World in 80 Plates</p>
<p>The official website for Darkest Night can be found at <a href="../">www.saskatoonbynight.com/darkestnight/</a></p>
<p><strong>Next Game Saturday, May 9<sup>th</sup>, down time submissions due Saturday, April 18<sup>th</sup></strong><strong></strong></p>
<p><strong>Deadline for Down time</strong><br />
I had a bit of difficulty wrangling in all the down time actions this past month. As I do not want to have to deal with tracking people down and bugging them to hand in their down times I a am going to use a strict system. The morning after the deadline I will check my email and will send out 1 email to each person who has not submitted their actions. At this point each action will suffer a -3 penalty. The next morning I will once again check my emails and everyone who has not submitted  their actions will now have a -6 penalty. The next morning I will check and everyone who has not submitted their actions will have a -9 penalty. The next morning everyone who has not submitted their actions will now be ineligible to do so for the month. Once it hits this point you can not spend any XP that month and you must wait till after the next game to do so.</p>
<p>Please let me know if the 1 week after the game is too early as a deadline. I am willing to move it but it may mean that I am unable to return results prior to the game.</p>
<p><strong>In Character Forum</strong><br />
An In Character forum has been set up by Alex Fornsworth (Ruby&#8217;s character) at <a href="http://www.slarpa.com/forum/viewforum.php?f=58">http://www.slarpa.com/forum/viewforum.php?f=58</a></p>
<p><strong>Investigations<br />
</strong>Several characters were performing investigations into other characters this month. As I do not have everyone&#8217;s hand-ins I was unable to provide proper responses. In order to still allow investigations I have come up with a method involving both the initiator and character being investigated. For each success the initiator may ask 1 basic question to the player of the character being investigated. That player must answer truthfully. Basic questions include everything from where do you live, what is your phone number, where do you work, or are you associated with x group or person at all. All basic questions must be something that is fairly easy to discover either by simple investigation or shadowing. The initiator may choose to ask fewer questions than he has successes. For each additional success put into a question you can increase the depth. The base scale is 1 through 10. If you apply 10 successes to a question you can find out if someone murdered another character or is actively planning on murdering someone. Note this only works for facts, it does not work for thoughts. ie. You can not ask someone what they are thinking.</p>
<p>When the initiator asks the question the person answering may feel that he or she is being asked to in depth of a question. Please try to come to an agreement on the question but if you can not then feel free to come talk to me and I will adjudicate.</p>
<p>In addition I may at times provide a bit of prodding about questions to ask or if you have no idea what to ask then you can come ask me and I&#8217;ll provide some suggestions.</p>
<p><strong>Downtime System Explained<br />
</strong>When you submit your downtime you should place the actions in order of importance for you character. This does not mean that you have to put things that use more actions first. If you really want something to be given priority then it comes first. The reason for doing this is that starting this next month you can only use each skill once in any downtime. For each action (or combined action) I take the highest appropriate skill, the highest associated attribute and add in any points for &#8220;powers&#8221;. For the next action I will not skill from the previous action will no longer be available to use. The attribute and &#8220;power&#8221; may still be used. Here is an example down time set:</p>
<p>Possible Skills &#8211; Investigation 5, Streetwise 3, Computers 2<br />
Possible Attributes &#8211; Intelligence 4, Manipulation 3<br />
Powers &#8211; Telepathy 2</p>
<ol>
<li> 3 Actions &#8211; Investigate Bob using my computer skills to see if I can find out his credit card number.<br />
Pool = Investigation 5 + Intelligence 4 + Telepathy 2<br />
Telepathy was able to be used as you are doing an in person investigation</li>
<li> 5 Actions &#8211; Investigate Chreryl to see if she murdered Frank.<br />
Investigation is no longer available to use so<br />
Pool = Streetwise 3 + Intelligence 4 + Telepathy 2<br />
Telepathy was able to be used as you are meeting people on the street in person</li>
<li> 2 Actions &#8211; Try to find Rachel. I&#8217;m sure she is somewhere downtown.<br />
Investigation and Streetwise are no longer available<br />
Pool = Computers 2 + Intelligence 4<br />
Telepathy was not available to be used as you are no relying on computer hacking to do the investigation</li>
</ol>
<p><strong>Character Building<br />
</strong>A lot of people were doing investigations this month. Very few people put any dots into Investigation. If you are planning on doing something fairly often I would suggest putting at least one dot in to the appropriate skill in order to keep from having negatives.</p>
<p><strong>Experience</strong><br />
I have decided to simplify the XP sustem for now. Currently everyone receives 6 XP per month. There is the possibility of 2 bonus xp but I plan on keeping these pretty rare and they really should be awarded after a good story build up.</p>
<p style="margin: 0in 0in 0.0001pt;">Each of these points can only be gained once every three months.</p>
<ul type="disc">
<li><strong>Plot Leadership &#8211; </strong>You  get this point for being active in the game and giving other players  things to do.  This doesn’t mean your character has to be extroverted  or a drama queen, just that their existence in the game gives other  characters things to do.  I highly encourage people to include  nominations for this in their downtime turns – there is no reason everyone  can’t get this point at every game, but unless other people mention it to  me I won’t always know.</li>
<li><strong>Complications &#8211; </strong>If  one of your Complications comes up during the game and significantly  hinders or harms your character, you get a point.</li>
</ul>
<p><strong>Loss of Powers<br />
</strong>One aspect of the game I wish to highlight in order to make sure everyone is comfortable is the fact that you will gain and loose powers throughout the game. This can be caused by either your character&#8217;s actions or the actions of other characters. Loss of powers will never be random but when you do loose a power you have effectively lost the experience you put into buying that power. If you want the power again you must spend the experience once again.</p>
<p><strong>Character Sheets<br />
</strong>I will be maintaining a PDF copy of your character sheet.  Once every few months I will print them off for everyone. If you have lost your sheet please email 2 days prior to the game and I will reprint it for you. If you show up at the game without a character sheet I will give you a blank copy of the sheet and get you to fill it out without taking the original.</p>
<p><strong>Game Fee<br />
</strong>I am currently asking for a donation of $5 per game with an encouragement of more.  If everyone contributes more then the game will run at pay venues more. If you do not have any money you are still welcome to play.</p>
<p><strong>New Players<br />
</strong>We are still having a player drive. If you know of anyone who might be interested in LARPing or joining in on the game please have them contact me at <a href="mailto:storyteller@saskatoonbynight.com">storyteller@saskatoonbynight.com</a> or by phone at 665-7332.</p>
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		<title>Downtimes Due March 21st and Experience</title>
		<link>http://www.saskatoonbynight.com/darkestnight/2009/03/16/downtimes-due-march-21st-and-experience/</link>
		<comments>http://www.saskatoonbynight.com/darkestnight/2009/03/16/downtimes-due-march-21st-and-experience/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 17:21:48 +0000</pubDate>
		<dc:creator>John Allison</dc:creator>
				<category><![CDATA[Out of Character]]></category>

		<guid isPermaLink="false">http://www.saskatoonbynight.com/darkestnight/?p=79</guid>
		<description><![CDATA[Everyone who has created a character may submit their downtime actions for this month.
The downtime rules are located at: http://www.saskatoonbynight.com/darkestnight/downtime-system/
You should include your actions for spending XP. I have decided that I am not going to use XP as a reward for showing up the game or trying hard. I want the rewards to simply [...]]]></description>
			<content:encoded><![CDATA[<p>Everyone who has created a character may submit their downtime actions for this month.</p>
<p>The downtime rules are located at: <a href="http://www.saskatoonbynight.com/darkestnight/downtime-system/">http://www.saskatoonbynight.com/darkestnight/downtime-system/</a></p>
<p>You should include your actions for spending XP. I have decided that I am not going to use XP as a reward for showing up the game or trying hard. I want the rewards to simply be the increased fun you will have from showing up and playing. Therefore at the end of each game every character whether they show up or not is awarded 6 Experience.  I am willing to go back to the previous system if the demand is high enough.</p>
<p>I am also not holding back on awarding XP for the players who have not submitted their written material. You simply will not receive the bonus XP until you do so and I will keep bothering you until then.</p>
<p>So for this month every one who has submitted a character sheet may spend their 6 XP although you are able to save it if you wish.</p>
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